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CraftworkGUI: An idea for a GUI system for MonoGame projects

For my next Android game I will be using MonoGame because I am a much stronger C# programmer than I am a Java programmer. MonoGame is an implementation of the XNA framework that uses OpenGL to make it...

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A first look at CraftworkGUI

I’ve been busy working on the new CraftworkGUI system for MonoGame. I’m really pleased with how it’s coming along and now seems like a good time to show a little of what it can do and how it works. So...

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First CraftworkGUI iteration complete

I’ve finished the first iteration of CraftworkGUI for MonoGame. All of the features I planned to implement in one month are working. Does that mean it’s completely finished? Not even close, but it...

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