CraftworkGUI: An idea for a GUI system for MonoGame projects
For my next Android game I will be using MonoGame because I am a much stronger C# programmer than I am a Java programmer. MonoGame is an implementation of the XNA framework that uses OpenGL to make it...
View ArticleA first look at CraftworkGUI
I’ve been busy working on the new CraftworkGUI system for MonoGame. I’m really pleased with how it’s coming along and now seems like a good time to show a little of what it can do and how it works. So...
View ArticleFirst CraftworkGUI iteration complete
I’ve finished the first iteration of CraftworkGUI for MonoGame. All of the features I planned to implement in one month are working. Does that mean it’s completely finished? Not even close, but it...
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